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Since VALORANT is entirely based on teamwork and coordination, picking a Smoke Agent will require you to be communicative, responsible & cautious.
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With that said, it’s time to reflect on other purposes of playing a Smoke Agent. Nevertheless, Jett’s smoke is controllable to a certain extent. Does the team benefit from Cloudburst? In most cases, no. Cloudburst is the perfect temporary smoke that allows her to move with greater safety. Jett is a fast-moving character she relies on her speed to create chaos. Jett’s Cloudburst is nowhere near an alternative to a Dark Cover, Nebula, or a Sky Smoke, but it has some applications during the Attack phase. Then again, relying solely on Viper’s Toxic Screen or Poison Cloud is not a reality yet. Obviously, the Poison Cloud is a sticky bomb that has huge potentials in post-plant scenarios. IN defense, Viper can serve as a Sentinel in some cases, but her Poison Cloud offers little to no value during the attacking phase. Picking Viper for the sole objective of acting as a Smoke Agent is definitely not a good idea. It’s the primary reason why Brimstone has been largely ignored by NA and other regions, except for the European Region. For example, the Stim Beacon barely has any realistic applications, and his Ultimate is a hit or miss kind of ability. Even though Brimstone’s smoke outlasts all other smokes in the game, his other abilities are not quite efficient for the team or even himself. It can be quite difficult to get used to Brimstone’s unconventional way of deploying smokes A few days of practice are required before mastering Sky Smoke’s usage. Omen might not have the fanciest abilities like Astra, but he is still able to create enough obstacles for the opponents to gain the necessary momentum for them.īrimstone’s strongest part is the duration of his Sky Smokes. That’s exactly where our preference for Omen comes in. Without a proper strategy, playing Astra can be really one-dimensional. Playing Astra can be quite difficult in regularly ranked matches since her abilities require precise communication from teammates. Teams like Sentinels or 100T have picked Astra over Omen in most of their critical Matches during VCT events. On the other hand, the new meta after the release of Episode 3 has been favoring Astra in some specific ways. With that, lurking with Omen is definitely the best choice in maps like Haven, Icebox, Ascent, or Split. Starting with Omen, it’s clear that his Paranoia acts as a supplement when a team is running a Single-Duelist composition. However, it’s not the high pick-rates that make these two agents so great. Although teams change their Agent compositions based on the opponent, Omen and Astra are present in most of their compositions. In the current North American VALORANT scene, both Omen and Astra have high pick-rates in VCT events. While Omen is a pretty easy-to-learn agent, mastering Astra’s abilities takes time.
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However, Astra offers the hardest learning curve among all Smoke Agents. Astra’s other utilities are really effective too. It is designed to block vision and trick the enemy before returning at the same time. Once deployed, her smoke will last for 14-14.25 seconds. Two Dark Covers are available at the start of a round, and it takes 40 seconds to regenerate a Dark Cover. The Dark Cover is equally effective, but it has a slightly lower duration of 15 seconds. Additionally, he can buy three Skye Smokes in total. Considering the length of a round in VALORANT, 19.25s is a huge time. Jett’s Cloudburst Delivery Method Jett positioning her CloudburstĬloudburst The 4.5 seconds long Cloudburst blocking B Main Entry area in Ascent Smoke Durationīrimstone’s Skye Smokes can stay in place for 19.25 seconds. Toxic Screen slicing up the Mid Area in Ascent JettĮquipped with a self-defensive smoke known as Cloudburst, Jett is somewhat of a smoke agent herself.
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